Mobile Games Market Report, Trends, Segment & Forecast 2027

Mobile Games Market is expected to grow at a CAGR of around 15.88% over the forecast period 2021-2027
A comprehensive overview of the Mobile Games Market is recently added by UnivDatos Market Insights to its humongous database. The report has been aggregated by collecting informative data from various dynamics such as market drivers, restraints, and opportunities. This innovative report makes use of several analyses to get a closer outlook on the Mobile Games Market in the Global context. This report offers a detailed analysis of the latest industry developments and trending factors that are influencing market growth. Furthermore, this statistical market research repository examines and estimates the Mobile Games Market at the regional & country levels. Mobile Games Market is expected to grow at a CAGR of ~15.88% between 2021-2027.
Market Overview
Mobile Games is expected to register a CAGR of 15.88% during the forecast
period, 2021 - 2027. The growing smartphone penetration and technology
advancement with the increasing adoption of trending technologies for
developing games are major factors in developing the mobile gaming industry.
In-game purchase, i.e., the option to purchase additional privileges within the
games, is a significant revenue-generating channel for the mobile gaming
industry. The flexibility for in-game payment methods is also facilitating the
growth of mobile gaming revenues worldwide. Smartphone hardware capabilities have rapidly increased
during the last couple of years. According to Unity Technologies, the better
mobile chipsets provide greater performance with less battery drain, powering
higher screen resolutions on display sizes that now average 6 inches.
COVID-19 Impact
The mobile
gaming industry saw a dramatic rise during the pandemic-enforced lockdown
worldwide. The onset of COVID-19 boosted the public interest in online gaming
due to the lockdown mandates worldwide, allowing people more free time to
involve in gaming and leisure activities. Besides, social distancing mandates
increased the internet user base. Mobile gaming technology is being used to
improve engagement, while Cloud computing is going to be one big aspect of it.
5G cloud
gaming has emerged as the next big trend in the market. Resultantly, telecom
operators across the globe are gearing up to conduct 5G trials, and gaming
companies are looking to boost their product line depending on 5G-based
applications. Increased uses of various cloud gaming services would allow the
mobile gaming market to witness a constant uptick over the next few years.
Additionally, increased investments by industry players to foster R&D
activities would offer significant market opportunities.
For instance:
According to a Survey, The onset of the pandemic and the subsequent lockdown
boosted mobile gaming in India, with 45 per cent of Indians starting to play
games on their smartphones during this period. This also resulted in a spike in the amount of time spend on mobile gaming and the
number of apps they experimented with. Among the committed gamers, 40 per cent
spent more time on gaming apps, while 38 per cent of them increased the variety
of the games they played.
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Mobile Games Market report is studied thoroughly with several aspects that would help stakeholders in making their decisions more curated.
By Platform, the market is
primarily bifurcated into:
Android
iOS
Others
By Platform, Mobile Games
Market is classified into Android, iOS and others. The Android segment accounted for the larger market share
in 2020 and is projected to witness a significant growth rate during the
forecast period.
By Devices, the market is
primarily studied into:
Smartphones
Tablets
Others
Based on Devices, the Mobile Games market is segmented into Smartphones, Tablets, and Others. The Smartphones
segment accounted for the larger market share in 2020 and is projected to
witness a significant growth rate during the forecast period.
By Age Group, the market is
primarily studied into:
Less than 24
25-44
Above than 45
Amongst Age Group, the Mobile Games
Market is segmented into less than 24, 25-44
and above than 45 age group. In this segment, less than 24 is projected to
register the highest growth rate in the Mobile Games market. The high growth
rate of this segment can be attributed to rapid adoption of advanced technology
by Less than 24 age group.
Mobile Games Market Region Segmentation
Includes:
North America
Europe
Asia Pacific
Rest of World
Based on the
estimation, China dominated the market in 2020. Asia-Pacific is expected to witness the highest CAGR growth during the forecast period.
Click here to view the Report Description &
TOC: https://univdatos.com/reports/mobile-games-market
The major players targeting the market includes:
Activision Blizzard
Tencent
Sony
Microsoft
Nintendo
Apple
Electronic Arts
Niantic
Bandai Namco
Competitive Landscape
The degree of
competition among prominent companies has been elaborated by analyzing several
leading key players operating in the Global context. The specialist
team of research analysts sheds light on various traits such as Global market
competition, market share, most recent industry advancements, innovative
product launches, partnerships, mergers, or acquisitions by leading companies
in the Mobile Games Market. The major players have been analyzed using different research
methodologies for getting insight views on market competition.
Key questions resolved through this analytical market
research report include:
What are the latest trends, new patterns, and advancements in the Mobile Games market?
Which factors are influencing the Mobile Games market over the forecast period?
What are the global challenges, threats, and risks in the Mobile Games market?
Which factors are propelling and restraining the Mobile Games market?
What are the demanding global regions of the Mobile Games market?
What will be the market size in the upcoming years?
What are the crucial market acquisition strategies and policies applied
by the companies?
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the requirement of different businesses, regions, and countries, we offer
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